Atay Games — 3D Environments for Unity and Unreal

We build complete, playable, game-ready environment kits (walkable levels plus modular prefabs) for Unity URP and Unreal Engine 5.

  • Unity 6
  • URP 17
  • Unreal Engine 5
  • Blender pipeline

Our environments

Every kit ships as a finished, walkable demo level you can play on import, and as the prefabs it was built from, so you can use our level or build your own. All images below are in-engine Unity captures.

Mascot Horror Daycare & Soft Play Kit - URP

Unity 6 · URP 17

An abandoned daycare and indoor soft-play centre for mascot-horror games. Walk in from the parking lot at night and explore a complete, baked-lit level: a lobby with original mascot statues, a multi-storey soft-play hall with tube slides and a ball pit, classrooms, a nap room, a cafeteria and kitchen, staff areas, vent ducts and crawlspaces.

Every material runs on one custom URP shader with a Decay slider from clean to abandoned, so you can restyle a room without new textures.

  • Full walkable demo level plus 547 prefabs
  • Baked lighting with light probes and reflection probes
  • 1,000+ decals placed in the demo level
  • First-person demo player (walk, sprint, crouch, jump, flashlight)
  • Showroom scene with every prop category labelled
  • Colliders on solid prefabs; doors and lids pivot on their hinge
Coming soon to the Unity Asset Store Unreal Engine 5 version: coming soon to Fab

Gothic Horror Castle

Unity 6 · URP 17

A complete, playable night-time level. Explore a two-storey castle with six spired towers and 25 rooms, descend through a dungeon level and a crypt tunnel under a walled graveyard into a mausoleum, and follow a foggy forest road to the groundskeeper's lodge.

Built for Unity URP with a custom anti-tiling and weathering shader, GPU-instanced ground cover and a baked-lighting demo scene with a free-fly camera.

  • Walkable estate: castle, dungeon, crypt, graveyard, mausoleum and lodge
  • 177 prefabs: architecture, props, vegetation, decals and lights
  • LOD groups on multi-LOD assets, with impostor LODs on trees
  • Colliders, real-world scale and hinged doors and gates
  • Baked lighting with light and reflection probes, night sky and fog
  • 123 PBR materials and a props showroom scene
Coming soon to the Unity Asset Store

Environment art, built to be played

We design each level as a playable space first: rooms, routes, doors, stairs and headroom are checked for walkability before any set dressing. Every package goes through Unity's Asset Store validator before submission.

  • Modular kitsWalls, floors, trims and structures that snap together, so you can rebuild or extend our levels.
  • Realistic PBR materialsReal-world texture scale, anti-tiling and weathering layers such as dust, grime, moss and wear.
  • Baked and real-time lightingLightmapped demo scenes with light probes and reflection probes, plus real-time light prefabs.
  • Clean, game-ready prefabsSensible pivots (doors on their hinges), colliders on solid pieces and lightmap UVs.
  • URP builds for Unity 6Made for the Universal Render Pipeline, with LODs and mobile texture settings where a kit supports them.
  • Unreal Engine 5 versionsSelected kits are also built for Unreal Engine 5, for release on Fab.

Talk to the studio

Questions about a kit, licensing, support for a purchase, or a custom environment for your game? Send us a message and we'll reply by email, usually within one business day.

support@ataygames.com

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